Chinese Paladin 6

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Chinese Paladin 6
Chinese Paladin 6.jpg
Developer(s) Softstar
Publisher(s) TW Softstar
CHN Changyou
Director(s) Yao Zhuangxian
Producer(s) Luan Jing
Composer(s) Zeng Zhihao
Wu Xinrui
Zhou Zhihua
Series The Legend of Sword and Fairy
Engine Unity
Platforms Microsoft Windows
Xbox One
PlayStation 4
Release date(s) Microsoft Windows
TW 20150708July 8, 2015
CHN 20150708July 8, 2015
XOne, PS4
TBA
Genre(s) Role-playing
Mode(s) Single-player
Chinese Paladin 6
Traditional Chinese 仙劍奇俠傳六
Simplified Chinese 仙剑奇侠传六

The Legend of Sword and Fairy 6 is a role-playing game developed by the Softstar Technology (Beijing) Co.,Ltd. It is the eighth installment in the The Legend of Sword and Fairy (or Chinese Paladin) video game series, the predecessor is Chinese Paladin 5 Prequel. The game incorporates elements of wuxia, shenmo and fantasy. It was scheduled to released for Xbox One and PlayStation 4.[1]

Setting

Legends say when the great ancient god Shennong was born, the Nine Founts were formed. These Founts are also called the Nine Wells of Heaven and Earth, and are sources of nourishment for living beings. Within the Nine Founts is the world's most strongest spiritual power, and consists the core of the world's spiritual flow.

The Nine Founts were born with Shennong, and were cultivated for countless years by Shennong to gradually become the most important source of life in the world. Before the Nine Founts, all creatures were equal. No matter if they are beautiful beasts or vile pests, all beings share the lands with their nourishment.

Because of the close relationship between the Nine Founts and Shennong, the Founts were also referred to as Shennong's Nine Founts, and include: Zhao Dan, Han Sui, Re Hai, Wu Gou, Wu Hun, Chun Zi, Yan Bo, Du Zhang, and Long Tan.

The Nine Founts nourished all, and the world was peaceful, yet the three races that occupied the lands, the Beasts, the Gods, and the Humans, all developed selfishness and engaged in endless, ever-escalating conflicts, until a great battle broke out. The Gods possessed extraordinary strength, and gradually gained the upper-hand in the conflicts. Shennong realized that with the inception of selfishness, the three races will be hard pressed to share the lands. Since the Nine Founts are essential to nourishing living beings, to prevent them from being damaged in the three races' battles and afflicting all life, Shennong expended his divine powers to strengthen the Founts' protective wards, and took powerful worldly artifacts to create nine bracelets to serve as the keys to the Nine Founts.

The war among the three races concluded in the Beasts' defeat by the allied forces of humans and Gods. Chiyou led the Beasts into the Demon Realm, resulting in the separation of the three Realms of Men, Gods, and Demons. The Nine Founts were also scattered around different Realms in this conflict, transforming in appearance and power according to their environments. After the great war, Shennong and the Nine Founts keys disappeared. Time passed, and the legend of the Nine Founts was eventually forgotten...

Reception

The Legend of Sword and Fairy 6 received negative reviews from journalists and players. Reviewers praise game's plot and voice acting, but complain its optimization and details. MYHP also gave it a 6.5 out of 10, said the game "not so terrible in fact"; they called the game development standards and concepts obsolete. Further pointed out the game referenced many kinds of element, but lost its tradition.[2] The game received widespread criticism in optimization problem. The game couldn't get 60fps even in high-priced configuration Inter Core i7 5960X with 4-way Nvidia GTX Titan X, has been derided as "Titanfall".[3]

References

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External links