NCAA Football 2005

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NCAA Football 2005
NCAA Football 2005
PlayStation 2 cover art
Pictured: Larry Fitzgerald
Developer(s) EA Tiburon
Publisher(s) EA Sports
Platforms PlayStation 2, Xbox, GameCube
Release date(s)
    Genre(s) Traditional football simulation
    Mode(s) Single-player, multiplayer, online multiplayer

    NCAA Football 2005 is an American college football video game which was released on July 15, 2004. It is the successor to NCAA Football 2004 in the NCAA Football series. The product features former Pittsburgh Panthers and current Arizona Cardinals standout wide receiver Larry Fitzgerald on the cover. The game is the NCAA Football series released by EA Sports. This would be the final game in the NCAA Football series to be released to the Nintendo Gamecube.

    Gameplay

    Home-field advantage

    The main focus of NCAA Football 2005 is home-field advantage. While playing at home is an advantage in any sport, amateur or professional (especially in the playoffs), some say the concept of home-field advantage matters most in college football. Hence, the major addition to the 2005 game is the "Top 25 Toughest Places to Play," compiled by EA Sports. These rankings are based on home winning percentage, average attendance, and "atmosphere" (i.e., fan rowdiness and noise).

    Players with the home field advantage on defense can increase the crowd's volume before the snap by repeatedly pressing a certain button on the controller, depending on the system. Likewise, the player with the home field advantage on offense can quiet the crowd with one press of the same button. Crowd noise may affect the quarterback's ability to get an audible across to his other players. If the noise is sufficient, when the quarterback tries to call an audible, one of his teammates will come down to him and gesture that he can't understand him.

    Features

    • Authentic College Stadiums and uniforms
    • Deeper legacy mode
    • Home field advantage
    • Toughest places to play
    • NEW Agile running system
    • NEW create a sign Feature
    • NEW match-up stick
    • NEW stadium pulse
    • Pontiac College Classics
    • NEW custom PlayBooks including offensive schemes and defensive schemes like the 4-2-5 and 3-3-5 stack

    Reception

    Reception
    Aggregate scores
    Aggregator Score
    GameRankings (PS2) 89.45%[1]
    (Xbox) 88.40%[2]
    (GC) 88.01%[3]
    Metacritic (Xbox) 89/100[4]
    (PS2) 88/100[5]
    (GC) 88/100[6]
    Review scores
    Publication Score
    EGM 9.17/10[7]
    Game Informer 9.25/10[8]
    GamePro 5/5 stars[9]
    (GC) 4.5/5 stars[10]
    Game Revolution (PS2) A−[11]
    (Xbox) B+[12]
    GameSpot (PS2) 8.5/10[13]
    (Xbox) 8.2/10[14]
    (GC) 8/10[15]
    GameSpy 4.5/5 stars[16]
    (GC) 4/5 stars[17]
    GameZone 9.7/10[18]
    IGN 8.7/10[19]
    (GC) 8.5/10[20]
    Nintendo Power 4.5/5[21]
    OPM (US) 4.5/5 stars[22]
    OXM 9.1/10[23]
    Maxim 10/10[24]

    The game was met with very positive reception upon release. GameRankings and Metacritic gave it a score of 89.45% and 88 out of 100 for the PlayStation 2 version;[1][5] 88.40% and 89 out of 100 for the Xbox version;[2][4] and 88.01% and 88 out of 100 for the GameCube version.[3][6]

    References

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    External links


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