Portal:Speculative fiction/Horror

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Horror fiction is a genre of fiction in any medium intended to scare, unsettle and horrify the audience. Historically, the cause of the "horror" experience has often been the intrusion of a disturbing supernatural element into everyday human experience. Since the 1960s, any work of fiction with a morbid, gruesome, surreal, or exceptionally suspenseful or frightening theme has come to be called "horror". Horror fiction often overlaps science fiction or fantasy, all three categories of which are sometimes placed under the umbrella classification speculative fiction.

Haunting is sometimes used as a plot device in horror fiction and paranormal-based fiction. Legends about haunted houses have long appeared in literature. For example, the Arabian Nights tale of "Ali the Cairene and the Haunted House in Baghdad" revolves around a house haunted by djinns. The influence of the Arabian Nights on modern horror fiction is certainly discernible in some of the work of H. P. Lovecraft.

Achievements in horror fiction are recognized by numerous awards. The Horror Writer's Association presents the Bram Stoker Awards for Superior Achievement, named in honor of Bram Stoker, author of the seminal horror novel Dracula. The Australian Horror Writers Association presents annual Australian Shadows Awards. The International Horror Guild Award was presented annually to works of horror and dark fantasy from 1995 to 2008. Other important awards for horror literature are as subcategories included within general awards for fantasy and science fiction in such awards as the Aurealis Award.

Zombies are a popular feature in many horror works.

Lua error in package.lua at line 80: module 'Module:Box-header/colours' not found. Randall Flagg is a fictional character created by Stephen King. The character first appeared in the novel The Stand (1978), and has since been featured in various novels by King, sometimes as the main antagonist and others as in a brief cameo. He often goes under different names, most of which can be abbreviated by the initials R.F. However, there are exceptions to this rule; in The Dark Tower series, the name most often associated with Flagg is Walter o'Dim. Flagg is described as "an accomplished sorcerer and a devoted servant of the Outer Dark" with general supernatural abilities involving necromancy, prophecy, and unnatural influence over predatory animal and human behavior. His goals typically center on spreading destruction and causing conflict, usually through bringing down civilizations.

Lua error in package.lua at line 80: module 'Module:Box-header/colours' not found. Castlevania: Aria of Sorrow, known in Japan as Castlevania: Akatsuki no Menuett (キャッスルヴァニア ~暁月の円舞曲~ Kyassuruvania Akatsuki no Menuetto?, lit. "Castlevania: Minuet of Dawn"), is an action-adventure game developed and published by Konami for the Game Boy Advance. It is part of Konami's Castlevania video game series, and the third installment of the series on the Game Boy Advance. The game was released in North America on May 6, 2003 and released in Japan on May 8, 2003. Although Aria of Sorrow sold poorly in Japan, selling only 27,000 units nearly one month after its release, it was commercially successful in the United States, with more than 158,000 units sold three months following its release.

Aria of Sorrow is set in the year 2035, where Dracula has long been sealed away from a battle in 1999. His powers are to be passed on to his reincarnation. The plot follows the adventures of Soma Cruz, a high school student who is granted powers as a result of Dracula's death, and his battle against those who wish to acquire Dracula's powers.

Aria of Sorrow takes many elements from other Castlevania games, including Castlevania: Harmony of Dissonance, which was in production at the same time as Aria of Sorrow. The game incorporates the combination of elements from platform and role-playing video games that were initially utilized in the best-selling Castlevania: Symphony of the Night. Aria of Sorrow introduces several new features to the series, such as the "Tactical Soul" system and a futuristic storyline, a contrast to the medieval setting of many other Castlevania games. Aria of Sorrow received praise from several video game publications, with many considering it one of the best games in the Castlevania series since Symphony of the Night.

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Portal:Horror fiction
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