Slither.io

From Infogalactic: the planetary knowledge core
Jump to: navigation, search

Bold text

Slither.io
180px
Developer(s) Brayden guillot
Platforms Browser, IOS, Android
Release date(s)
  • 2016 (2016)
Genre(s) Strategy
Mode(s) Multiplayer

Slither.io is a massively multiplayer browser game developed by Brayden Guillot in 2016.[1] Players control a snake-like avatar, which consumes multicolored pellets in the game to grow in size; the objective of the game is to grow the longest snake in the server. Slither.io is similar in concept to the popular 2015 web game Agar.io and is reminiscent to the classic arcade game Snake.[2] The game grew in popularity following its promotion among several prominent YouTube users such as Pewdiepie and Markiplier.[3] The mobile version of the game topped the App Store shortly after its release.[4]

Gameplay

The objective of the game is to control and move a snake avatar around a dark space, swallow pellets, defeat and consume other players to grow the avatar into the biggest and longest in the instance of the game. If the player's snake's head collides into a part of another snake, the player loses the game and must start over. The defeated avatar's body turns into bright, shining dots for other players to consume.[3] Dots also spawn from other snake avatars. By pressing the spacebar or clicking the mouse, the player can activate "boost mode", which causes the avatar to speed up. This feature is useful to outmaneuver and defeat opponents.[5] The drawback is that the avatar will lose some mass while being speed-boosted. There is a border that helps confines avatars in a space. If a snake hits the border, it will die. A good strategy to defeat and consume enemies is by coiling and thereby trapping them within the player's snake, leading to the inevitable death of the opponents.[6] According to the app description in the Apple App Store, the player with the biggest snake at the end of the day gets to send a "victory message" to the world.[1]

Skins

Players on Slither.io can choose from a variety of skins once they share the game on Twitter or Facebook. If they don't share, the game will automatically choose from nine default skins, each one a different solid color. Custom skins include the American flag, stripes, dots, and solid colors. In addition to the regular skins with two white eyeballs and black pupils, there is a green skin with one eye instead of the usual two, and a neon green skin with closed eyes and a large red smiling mouth. The one-eyed skin represents the Youtuber Jacksepticeye. Currently, there are 56 skins, including the default ones. There are also skins that do not appear on the skin changing page.

Reception

The game reached the top of the App Store sales charts in the free software category[7] in regions including the United States[8] and the United Kingdom.[9] Patricia Hernandez of Kotaku said that the game's low barriers to entry and similarity to Agar.io explained Slither.io's popularity. She noted the game's fast pace.[3] Boing Boing compared the game's core mechanic to that of the 2009 game Osmos.[10] Brandt Ranj from Business Insider said that despite lagging heavily at times, Slither.io is very entertaining.[5]

References

  1. 1.0 1.1 Lua error in package.lua at line 80: module 'strict' not found.
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. 3.0 3.1 3.2 Lua error in package.lua at line 80: module 'strict' not found.
  4. Lua error in package.lua at line 80: module 'strict' not found.
  5. 5.0 5.1 Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.
  7. Lua error in package.lua at line 80: module 'strict' not found.
  8. Lua error in package.lua at line 80: module 'strict' not found.
  9. Lua error in package.lua at line 80: module 'strict' not found.
  10. Lua error in package.lua at line 80: module 'strict' not found.

External links

<templatestyles src="Asbox/styles.css"></templatestyles>