Tom Dowd (game designer)

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Tom Dowd
Nationality American
Occupation Game designer

Thomas A. Dowd is a game designer who has worked primarily on role-playing games.

Career

Thomas Dowd was one of the writers who supported Fantasy Games Unlimited's role-playing game, Villains and Vigilantes.[1]:75 The Shadowrun 2nd Edition rules from FASA, by Dowd with Paul Hume and Bob Charrette, won the Origins Award for Best Roleplaying Rules of 1992.[2] In 1990, Dowd met Peter Adkison, who was trying to figure out how the gaming industry worked, and Dowd told Adkison to go to the Gama Trade Show.[1]:276 After Jonathan Tweet left White Wolf Publishing for Lion Rampant, Mark Rein-Hagen turned to Dowd for his new game about vampires.[1]:217 Dowd refined the dice pool system from Shadowrun for White Wolf's Vampire: The Masquerade (1991).[1]:123 Dowd worked with Rein-Hagen to adapt the core mechanics from his previous game success to use d10 instead of d6 for calculating probability.[3]

References

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External links