Tripwire Interactive
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File:Tripwire Interactive logo.jpg | |
Private | |
Industry | Computer software, Interactive entertainment |
Founded | Roswell, Georgia, U.S. (2005) |
Headquarters | Roswell, Georgia, US |
Key people
|
John Gibson (President), Alan Wilson (Vice-President) |
Products | Red Orchestra series Killing Floor series |
Number of employees
|
50[1] |
Website | http://www.tripwireinteractive.com/ |
Tripwire Interactive is an American game development studio and publisher based in Roswell, Georgia, formed by members of the international team that created the acclaimed Unreal Tournament 2004 mod, Red Orchestra: Combined Arms. Red Orchestra won top prize in the nVidia-sponsored Make Something Unreal competition.[2] Their first retail product, Red Orchestra: Ostfront 41-45, was released over Valve's Steam service on March 14, 2006. They are also a licensee of Epic's Unreal Engine 3.
Tripwire's second game, Killing Floor, was released on May 14, 2009. Like Red Orchestra, this game also began development as a Unreal Tournament 2004 mod, later becoming a standalone retail title.[3]
Tripwire released their third game under the title Red Orchestra 2: Heroes of Stalingrad, which is the sequel to their debut Red Orchestra: Ostfront 41-45. The game is a World War II-themed first-person shooter that was developed and published by themselves. The title focuses heavily on the Battle of Stalingrad.[4] The game was released on 13 September 2011.[5] and uses the Unreal Engine 3. On May 30, 2013, the expansion pack Rising Storm was released, focusing on the Pacific War with real life battle locations such as the Battle of Iwo Jima.
Tripwire Interactive announced their fifth game, Killing Floor 2 in May 2014.[6] In 2015 Tripwire announced Rising Storm 2: Vietnam at E3 2015.[7]
Games developed
Title | Engine | Release date | Platform(s) | Aggregated scores[8] |
---|---|---|---|---|
Red Orchestra: Ostfront 41-45 | Unreal Engine 2.5 | March 14, 2006 | Windows, Linux, OS X | 77.67%[9] |
Killing Floor | Unreal Engine 2.5 | May 14, 2009 | Windows, Linux, OS X | 73.92%[10] |
Red Orchestra 2: Heroes of Stalingrad | Unreal Engine 3 | September 13, 2011 | Windows | 74.41%[11] |
Rising Storm | Unreal Engine 3 | May 30, 2013 | Windows | 81.36%[12] |
Killing Floor 2 | Unreal Engine 3 | April 21, 2015 | Windows, Linux, PlayStation 4 | |
Rising Storm 2: Vietnam | Unreal Engine 3 | TBA | Windows |
Games published
- Killing Floor: Calamity
- The Ball
- Dwarfs!?[13]
- Zeno Clash
References
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External links
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- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Make Something Unreal: Best FPS Mod
- ↑ GT Q&A: Tripwire's Killing Floor
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Scores are the average of the GameRankings aggregate score received for all platforms.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Lua error in package.lua at line 80: module 'strict' not found.
- ↑ Yoshiro's post on the Steam forums about Dwarfs